Wizards of the Coast Dungeons and Dragons Wild beyond the witch's light
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Wizards of the Coast Dungeons and Dragons Wild beyond the witch's light
Wizards of the Coast Dungeons and Dragons Wild beyond the witch's light
Wizards of the Coast Dungeons and Dragons Wild beyond the witch's light

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Wizards of the Coast Dungeons and Dragons Wild beyond the witch's light

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WTCC92760000

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All about the product

dungeons-dragons-wild-beyond-witchlight

Something bad is coming

Pass through the silver mist and into the Feywild, a place of wonder and whimsy ruled by unbridled emotions.

With strange customs, fantastical creatures, strange twists of time and space, and colorful characters that are as whimsical as they are charming, you should expect the unexpected on Fairy Plane.

First Feywild Adventure

The first official Dungeons & Dragons adventure set primarily in the Feywild , The Wild Beyond the Witchlight is an enchanting, fun adventure for characters level 1-8.

Alternatives to combat for each encounter

One of the many innovations in this adventure is that characters can achieve their goals without engaging in combat, but only if they are clever. They can also fight during adventures, but the odds will not always be in their favor.

Rewarding both brains and brawn - characters gain experience points for achievements rather than defeating monsters.

dungeons-dragons-wild-beyond-witchlight

More character options

The two playable races are fairies and harengons

Play as a fairy - fly on the wings of insects and release particles of mischievous fairy magic. Each fairy has a unique quality, whether it's their shiny, multi-colored skin or the smell of fresh pastries.

Or play as Harengon, a race of humanoid rabbits that embody the spirit of freedom and travel. Their keen senses and powerful legs help them easily escape from danger in combat.

Two backgrounds added - Feylost and Witchlight Hand

Feylost's Background - After disappearing from his home plane as a child, Feylost's background character grew up in the Feywild and gained some insight into the nature of the mercurial tricksters who lived there.

The Hand of the Witches Background – Play as a character who gets involved in the Witches Carnival as a child, joins an eccentric collection of people working behind the scenes, and gets to participate in the carnival's many wonders for free.

Feywild Trinkets

Prepare your character with a selection of trinkets suitable for Feywild-themed adventures, whether it's a croquet set for the sweet and the sweet tooth, a coil of glittering silver thread, or a pumpkin pie that magically regenerates each day at dawn.

dungeons-dragons-wild-beyond-witchlight

Dungeon Master special tools

Story Tracker

This adventure includes a story tracker that Dungeon Masters can use to track story progress, important information, and party achievements. Events in previous chapters can give characters advantages later in the adventure.

Role aids

There are also roleplaying aids, which provide roleplaying notes for a DM-controlled character who appears in an adventure. Dungeon Masters can copy these cards, cut them out, and keep them in a handy pile behind their DM's screen for quick reference.

Feywild creatures and magical items

If you encounter a fearsome jabberwock, happy mushroom-like creatures called campestris, or even well-known characters from Dungeons & Dragons history like Warduke and Kelek, stat blocks are provided to make the encounters easy to run.

You'll also find descriptions of the extraordinary magical items waiting to be discovered, from potions to pixie dust!

dungeons-dragons-wild-beyond-witchlight

Game Dungeons & Dragons

Become an adventurer

Adventurers come in all shapes and sizes. Find one that interests you.

An elf cleric ostracized from society for breaking tradition. A dwarf paladin atoning for a sordid past. The Player's Handbook lists the skeletons of your characters. Arrange them however you choose.

Join the party

D&D brings people together and creates new friendships. Silly moments are born in jokes; moving battles leave precious memories – whether in the heat of battle, caught up in social intrigue or solving clever puzzles, your party has your back.

Choose your path

The woods are getting dark. Behind the mass of ivy you can see the crumbling stones of the castle. What are you doing?

In D&D, your options are endless. Because the Dungeon Master, as the narrator of your tale, can improvise in response to any choice you make, what happens next is completely flexible. Do you dare to continue?